Validation lab

Roadscape is past the mockup stage.

This page separates the evidence from the sales page: real traffic video loaded into the editor, screenshots from the working UI, a saved segment/report smoke test, and corridor-simulation sweep results. Roadscape shows real counts, working UI, saved runs, exports, and simulation evidence. Packets sold as engineer-reviewed work are routed through a third-party licensed civil/traffic engineer for review or sign-off.

PEReview tier available
TW3Real video sample
4Cycle scenarios swept

Real TW3 validation footage encoded as WebM so the browser editor can load it reliably.

What is verified

These are working pieces from the local build, not future promises. The validation bar keeps rising as more field clips, hand counts, official data, and review logs are attached.

Traffic Editor loads real video

The TW3 clip is now in the sample library and loads through the same browser path a user would use.

Segments can be saved

Counter name, corridor, direction labels, time window, confidence, count mode, and line setup are saved for repeat runs.

Reports carry evidence

The generated HTML report includes counter segments, settings, screenshots, export data, assumptions, and caveats.

Procurement-grade bar

This is the A+ lane Roadscape is building toward for buyers who need a defensible packet, not just a demo: validation clips, official data, repeatable protocol, and review logs tied to the export.

20-50 hand-count clips

Representative clips across day/night, camera angle, volume, weather, vehicle class, bikes, pedestrians, and difficult turns.

Formal study protocol

Camera placement, count-line rules, time-window selection, inclusion/exclusion definitions, repeat-run steps, and field-note templates.

Engineer review lane

Paid reviewed packets route through a third-party licensed civil/traffic engineer. If it does not pass, Roadscape shows what must be measured or revised.

Privacy and legal packaging

Permissioned footage, redaction where needed, no identity claims, retention boundaries, and clear reviewed-vs-self-serve labeling.

Official data overlays

Crash sources, agency counts, signal timing, roadway inventory, project docs, and public records kept separate from Roadscape estimates.

Auditability

Versioned model logs, hashes, timestamps, source receipts, screenshots, JSON exports, validation clips, and reviewer notes.

Traffic Editor screens

The working UI is moving toward a full desktop editor feel: media in, segment setup, scan, validate, export.

Roadscape Traffic Editor with TW3 clip loaded

TW3 clip loaded in the editor with the real video frame visible.

Roadscape Traffic Editor fast scan result

Fast-scan pass running through the UI, preserving the visible count and setup context.

Roadscape report with counter segment export

Report smoke test: counter segment data appears in the exported report.

Live software run: video analysis visible as an active Roadscape workflow, not a stale queue screenshot.

Running validation wall

Four moving clips are shown together: real traffic footage, the live software run, and two modern corridor-simulation clips. The stills below stay as audit screenshots.

Real traffic

TW3 validation footage: trucks, wide-view movement, and direction stress.

Software run

Roadscape running through the local video-analysis workflow.

Green-wave sim

Modern corridor sim: green-wave timing, turn-pocket geometry, EV/Tesla mix, and live queue behavior.

Simulator video

Bad-coordination corridor sim: platoons hit the red and queue pressure builds.

Roadscape real editor loaded

Editor loaded with real traffic footage and the current workflow view.

Roadscape fast scan editor

Fast-scan evidence with modern editor controls and visible count context.

Roadscape report segment export

Report export check: segment data flows into the evidence export.

Corridor-sim sweep

The sim is for planning explanation, not final engineering. It shows how signal coordination, right-turn demand, narrowed capacity, and platoons can change delay and queue behavior. The full sim runs LIVE below — it is not a screen recording.

Live 3D — real-scale, not a video

Live real-scale 3D micro-sim of Fremont Blvd @ Mowry Ave — drag to look around, switch Driver / Overhead / Corner views, run it. Real dimensions, AASHTO turn radii, protected-left signal. Open the full tool ->

ScenarioBefore delayAfter delayResidual queueGreen flowRead
Bad coordination, 1600/hr5s6s17 -> 1617 -> 16Delay shows narrowed-capacity penalty
Green wave, 1600/hr0s7s0 -> 616 -> 19Coordination helps, geometry still matters
Bad coordination, high right-turn4s5s17 -> 1617 -> 16Delay remains the clean pitch metric
Bad coordination, 1100/hr3s4s12 -> 1212 -> 12Lower volume still shows a small penalty

Simulator video: bad coordination, 1600/hr, right-turn pressure, freight mix.

Simulator video: green-wave timing with turn-pocket geometry and EV/Tesla mix.

Roadscape bad coordination cycle simulation

Still screenshot stays in: bad coordination scenario with platoons stacking delay.

Roadscape green wave cycle simulation

Still screenshot stays in: green-wave scenario for quick report reference.

Fremont mix simulator

Fremont-style sim run: protected-bike geometry, platoon arrivals, heavier freight, and a higher EV/Tesla mix shown as a moving planning layer.

What this means now

Roadscape shows the working evidence chain: editor, real clip, saved setup, export, simulation, and report language. Self-serve tools give working analysis; reviewed packets add field footage, hand-count baseline where needed, official data, and third-party licensed engineer review.

Open Traffic Editor

Back to landing